Economy

Coins, the chest, and summon prices

Coins buy summons in the lobby. Match cash upgrades the unit you already placed. A public panel priced x1 at 100 and x10 at 850.

Coins, the chest, and summon prices

Coins buy summons in the lobby. Match cash upgrades the unit you already placed. A public panel priced x1 at 100 and x10 at 850.

Coins are the lobby currency. Match cash is the money you earn and spend during one run. Mixing them is how players go broke in both places.

What pays Coins

  • Match rewards. Longer modes pay more per clear. The map card values read on 18 October 2026 were 100, 275, 500, and 850 as the mode climbed.
  • The Rewards Claim chest in the lobby. Claim it every time you return. Unclaimed rewards are Coins you already earned.
  • The AFK Area on the left menu. It pays while you idle. A stable Coins-per-minute figure was not on the October API pages, so read the number in the room.
  • Timed lobby banners. Around 18 October 2026 one banner counted down to a PiΓ±ata. The experience title also rotates 2x and similar windows. Play the window you can see. Do not assume yesterday's multiplier is still live.
  • Codes, when the Shop box accepts them. See the codes page for which strings were still listed in mid-October and which had already expired.
  • x2 COINS! at 99 Robux doubles Coin earn from the sources above. It is optional.

What the summon panel showed

Control Value on a public panel
Summon x1 100 Coins
Summon x10 850 Coins
Six rarity rows 41.9%, 29.4%, 16%, 8.4%, 4%, 0.4%
Legendary counter a progress number out of 100
Mythic counter a progress number out of 1000
Auto Sell an on/off toggle on each rarity row

One capture showed Legendary at 16/100 and Mythic at 258/1000. Those numerators are that account's progress. The denominators are what the panel displayed. The same screen printed a luck multiplier. x2 LUCK! at 199 Robux doubles that multiplier. It does not choose the unit.

Ten summons at the single price would be 1,000 Coins, so the x10 button is the cheaper batch when you already intend to summon ten times. The panel did not name all six rarity rows. Legendary and Mythic are the two counters that were labeled. Do not assign the other percents to guessed names.

A spending order that survives a bad pull

  1. Claim the chest, any working code, and quest rewards before you open the banner.
  2. Keep a reserve. A full x10 is a plan. Three single summons after a leak are not.
  3. If you are using a luck potion or a luck pass, start the timer when the batch is ready, not while you are still farming the Coins.
  4. Equip one new unit and rerun a map you already clear. If the wave you fail does not move, the pull did not change the team.

The summon calculator asks for your price and balance because the 100 and 850 figures can move in a weekly update.

FAQ

Frequently Asked Questions

Is Alliance Tower Defense free?

Yes. Matches cost nothing. Robux only buys the passes listed in the experience store. Easy can be cleared with the units you can already place.

Which mode should a new player queue?

Queue the City card on Easy when the picker allows it: 20 waves, and a July 2026 beginner video clears that 1-player setup with one maxed Cameraman. If the live card locks City to Easy, that is the same instruction.

Where are the official unit stats?

No public developer stat sheet was available. Compare units by the wave where your lane first leaks, on the same map, with one change at a time. Damage, range, and cooldown on the unit card are the numbers to trust.

Is this the same game as Toilet Tower Defense?

No. It is a separate experience by MrUpTime's Games, place 99703116573266, universe 10393438342. Similar cameraman and titan names do not share inventories, crate tables, or codes with other tower defenses.

Is there an official Discord or Trello?

The Roblox description does not print a Discord invite or a Trello board. Announcements that are confirmed sit on the experience page, the in-game Update Log, and the MrUpTime's Games group.